This is a team leadership game I art directed and created all 3d assets and animations for. The assets were developed in Cinema 4D and all of the assets I setup for realtime rendering in Playcanvas, a webGL first game engine.
image created for bg art used in game.
part of an realtime cutscene rendered in Playcanvas
In-game shot with UI on top of realtime webGL background live in Playcanvas.
part of an realtime cutscene rendered in Playcanvas
image created for bg art used in game.
In-game shot with UI on top of realtime webGL background live in Playcanvas.
image created for bg art used in game.
In-game shot with UI on top of realtime webGL background live in Playcanvas.
part of an realtime cutscene rendered in Playcanvas