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Team Leadership Game

This is a team leadership game I art directed and created all 3d assets and animations for. The assets were developed in Cinema 4D and all of the assets I setup for realtime rendering in Playcanvas, a webGL first game engine.

image created for bg art used in game.

image created for bg art used in game.

part of an realtime cutscene rendered in Playcanvas

part of an realtime cutscene rendered in Playcanvas

In-game shot with UI on top of realtime webGL background live in Playcanvas.

In-game shot with UI on top of realtime webGL background live in Playcanvas.

part of an realtime cutscene rendered in Playcanvas

part of an realtime cutscene rendered in Playcanvas

image created for bg art used in game.

image created for bg art used in game.

In-game shot with UI on top of realtime webGL background live in Playcanvas.

In-game shot with UI on top of realtime webGL background live in Playcanvas.

image created for bg art used in game.

image created for bg art used in game.

In-game shot with UI on top of realtime webGL background live in Playcanvas.

In-game shot with UI on top of realtime webGL background live in Playcanvas.

part of an realtime cutscene rendered in Playcanvas

part of an realtime cutscene rendered in Playcanvas

Character design for the expedition hikers

Character design for the expedition hikers

Character design for the expedition hikers

Character design for the expedition hikers

image created for bg art used in game.

image created for bg art used in game.